运用canvas做的简单刮刮卡效果,每次刷新可重新测试
<!DOCTYPE html PUBLIC \"-//W3C//DTD XHTML 1.0 Transitional//EN\" \"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd\"> <html xmlns=\"http://www.w3.org/1999/xhtml\"> <head> <meta http-equiv=\"Content-Type\" content=\"text/html; charset=UTF-8\"/> <style type=\"text/css\"> *{ margin:0; padding:0;} .cjbox{ margin:100px; height:80px; width:200px; background:#FFF; position:relative;} #canvas{position:absolute; left:0px; top:0px;z-index:99;} .sjmes{ position:absolute; left:0px; top:0px; height:80px; width:200px; text-align:center; font-size:40px; line-height:80px; z-index:9;} </style> <title>demo1</title> </head> <body> <div style=\"position:relative; margin:20px 100px; background:#0CF; height:400px; width:500px; margin:0 auto;\"> <div>刮刮卡简单抽奖</div> <div class=\"cjbox\"> <div class=\"sjmes\" id=\"sjmes\"></div> <canvas width=200 height=80 id=\"canvas\"></canvas> </div> </div> </body> <script type=\"text/javascript\"> //init var cjcon=[\"一等奖\",\"二等奖\",\"三等奖\",\"谢谢参与\"];//奖项设置 var cjper=[3,10,20,100];//奖项率,次数 /* * sjmes * @Author 透笔度(1530341234@qq.com) * @param {cjcon} 所有奖项 */ var percjcon=[]; for(var i=0;i<cjper.length;i++){ peic(cjper[i],i); }; function peic(len,ind){ for(var i=0;i<len;i++){ percjcon.push(cjcon[ind]); }; }; var sjmes = document.getElementById(\"sjmes\"); var numrandom=Math.floor(Math.random()*percjcon.length); sjmes.innerHTML=percjcon[numrandom]; var opacityb=0.5;//透明百分比,参考值,什么程度出现提示 var backcolorb=\"#ffaaaa\"; var numl=200*80;//总像素个数 var nump;//出现backcolorb的个数 var opacitya;//透明百分比实际值 var canvas = document.getElementById(\"canvas\"); //获取canvas var context = canvas.getContext(\'2d\'); //canvas追加2d画图 var flag = 0; //标志,判断是按下后移动还是未按下移动 重要 var penwidth=20; //画笔宽度 context.fillStyle=\"#faa\"; //填充的颜色 context.fillRect(0,0,200,80); //填充颜色 x y坐标 宽 高 canvas.addEventListener(\'mousemove\', onMouseMove, false); //鼠标移动事件 canvas.addEventListener(\'mousedown\', onMouseDown, false); //鼠标按下事件 canvas.addEventListener(\'mouseup\', onMouseUp, false); //鼠标抬起事件 var movex=-1; var movey=-1; var imgData;//imagedada容器 var rgbabox=[];//存放读取后的rgba数据; function onMouseMove(evt) { if (flag == 1) { movex=evt.layerX; movey=evt.layerY; context.fillStyle=\"#FF0000\"; context.beginPath(); context.globalCompositeOperation=\"destination-out\"; context.arc(movex,movey,penwidth,0,Math.PI*2,true); //Math.PI*2是JS计算方法,是圆 context.closePath(); context.fill(); } } function onMouseDown(evt) { flag = 1; //标志按下 } function onMouseUp(evt) { flag = 0; //读取像素数据 imgData=context.getImageData(0,0,200,80);//获取当前画布数据 //imgData.data.length 获取图片数据总长度,没4个为一组存放rgba for(var i=0; i<imgData.data.length;i+=4){ var rval=imgData.data[i]; var gval=imgData.data[i+1]; var bval=imgData.data[i+2]; var aval=imgData.data[i+3]; var rgbaval=rval+\"-\"+gval+\"-\"+bval+\"-\"+aval; rgbabox.push(rgbaval); } //end for(var j=0;j<rgbabox.length;j++){ //alert(rgbabox[j].split(\"-\")[0]) rgbabox[j]=\'#\'+rgbToHex(rgbabox[j].split(\"-\")[0],rgbabox[j].split(\"-\")[1],rgbabox[j].split(\"-\")[2]); } nump=countSubstr(rgbabox.join(\",\"),backcolorb,true); opacitya=(numl-nump)/numl; if(opacitya>opacityb){ alert(\"恭喜你获得\"+percjcon[numrandom]) }else{} } function rgbToHex(r, g, b) { return ((r << 16) | (g << 8) | b).toString(16); }//rgb转为16进制 #xxx形式 function countSubstr(str,substr,isIgnore){//计算字符串出现子字符串的个数 var count; var reg=\"\"; if(isIgnore==true){ reg=\"/\"+substr+\"/gi\"; }else{ reg=\"/\"+substr+\"/g\"; } reg=eval(reg); if(str.match(reg)==null){ count=0; }else{ count=str.match(reg).length; } return count; } //end </script> </html>
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