简单的用JavaScript模拟微信打飞机,部分功能还不完善,刚开始写,还有很多不足,还望大家多多指出。
<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.01 Transitional//EN\" \"http://www.w3.org/TR/html4/loose.dtd\">
<html>
<head>
<title></title>
<meta http-equiv=\"content\" content=\"text/html\" charset=\"utf-8\"/>
<style type=\"text/css\">
*{
margin: 0;
padding: 0;
}
#contentdiv{
position: absolute;
left: 500px;
}
#startdiv{
width: 320px;
height: 568px;
background-image: url(../image/开始背景.png);
}
button{
outline: none;
}
#startdiv button{
position: absolute;
top: 500px;
left: 82px;
width: 150px;
height: 30px;
border: 1px solid black;
border-radius: 30px;
background-color: #c4c9ca;
}
#maindiv{
width: 320px;
height: 568px;
background-image:url(../image/background_1.png) ;
display: none;
}
#maindiv img{
position: absolute;
z-index: 1;
}
#scorediv{
font-size: 16px;
font-weight: bold;
position: absolute;
top: 10px;
left: 10px;
display: none;
}
#scorediv{
font-size: 18px;
font-weight: bold;
}
#suspenddiv{
position: absolute;
top: 210px;
left: 82px;
display: none;
z-index: 2;
}
#suspenddiv button{
width: 150px;
height: 30px;
margin-bottom: 20px;
border: 1px solid black;
border-radius: 30px;
background-color: #c4c9ca;
}
#enddiv{
position: absolute;
top: 210px;
left: 75px;
border: 1px solid gray;
border-radius: 5px;
text-align: center;
background-color:#d7ddde;
display: none;
z-index: 2;
}
.plantext{
width: 160px;
height: 30px;
line-height: 30px;
font-size: 16px;
font-weight: bold;
}
#planscore{
width: 160px;
height: 80px;
line-height: 80px;
border-top: 1px solid gray;
border-bottom: 1px solid gray;
font-size: 16px;
font-weight: bold;
}
#enddiv div{
width: 160px;
height: 50px;
}
#enddiv div button{
margin-top:10px ;
width: 90px;
height: 30px;
border: 1px solid gray;
border-radius: 30px;
}
</style>
</head>
<body>
<div id=\"contentdiv\">
<div id=\"startdiv\">
<button onclick=\"begin()\">开始游戏</button>
</div>
<div id=\"maindiv\">
<div id=\"scorediv\">
<label>分数:</label>
<label id=\"label\">0</label>
</div>
<div id=\"suspenddiv\">
<button>继续</button><br/>
<button>重新开始</button><br/>
<button>回到主页</button>
</div>
<div id=\"enddiv\">
<p class=\"plantext\">飞机大战分数</p>
<p id=\"planscore\">0</p>
<div><button onclick=\"jixu()\">继续</button></div>
</div>
</div>
</div>
<script type=\"text/javascript\">
//获得主界面
var mainDiv=document.getElementById(\"maindiv\");
//获得开始界面
var startdiv=document.getElementById(\"startdiv\");
//获得游戏中分数显示界面
var scorediv=document.getElementById(\"scorediv\");
//获得分数界面
var scorelabel=document.getElementById(\"label\");
//获得暂停界面
var suspenddiv=document.getElementById(\"suspenddiv\");
//获得游戏结束界面
var enddiv=document.getElementById(\"enddiv\");
//获得游戏结束后分数统计界面
var planscore=document.getElementById(\"planscore\");
//初始化分数
var scores=0;
/*
创建飞机类
*/
function plan(hp,X,Y,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc){
this.planX=X;
this.planY=Y;
this.imagenode=null;
this.planhp=hp;
this.planscore=score;
this.plansizeX=sizeX;
this.plansizeY=sizeY;
this.planboomimage=boomimage;
this.planisdie=false;
this.plandietimes=0;
this.plandietime=dietime;
this.plansudu=sudu;
//行为
/*
移动行为
*/
this.planmove=function(){
if(scores<=50000){
this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+\"px\";
}
else if(scores>50000&&scores<=100000){
this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+1+\"px\";
}
else if(scores>100000&&scores<=150000){
this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+2+\"px\";
}
else if(scores>150000&&scores<=200000){
this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+3+\"px\";
}
else if(scores>200000&&scores<=300000){
this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+4+\"px\";
}
else{
this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+5+\"px\";
}
}
this.init=function(){
this.imagenode=document.createElement(\"img\");
this.imagenode.style.left=this.planX+\"px\";
this.imagenode.style.top=this.planY+\"px\";
this.imagenode.src=imagesrc;
mainDiv.appendChild(this.imagenode);
}
this.init();
}
/*
创建子弹类
*/
function bullet(X,Y,sizeX,sizeY,imagesrc){
this.bulletX=X;
this.bulletY=Y;
this.bulletimage=null;
this.bulletattach=1;
this.bulletsizeX=sizeX;
this.bulletsizeY=sizeY;
//行为
/*
移动行为
*/
this.bulletmove=function(){
this.bulletimage.style.top=this.bulletimage.offsetTop-20+\"px\";
}
this.init=function(){
this.bulletimage=document.createElement(\"img\");
this.bulletimage.style.left= this.bulletX+\"px\";
this.bulletimage.style.top= this.bulletY+\"px\";
this.bulletimage.src=imagesrc;
mainDiv.appendChild(this.bulletimage);
}
this.init();
}
/*
创建单行子弹类
*/
function oddbullet(X,Y){
bullet.call(this,X,Y,6,14,\"../image/bullet1.png\");
}
/*
创建敌机类
*/
function enemy(hp,a,b,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc){
plan.call(this,hp,random(a,b),-100,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc);
}
//产生min到max之间的随机数
function random(min,max){
return Math.floor(min+Math.random()*(max-min));
}
/*
创建本方飞机类
*/
function ourplan(X,Y){
var imagesrc=\"../image/我的飞机.gif\";
plan.call(this,1,X,Y,66,80,0,660,0,\"../image/本方飞机爆炸.gif\",imagesrc);
this.imagenode.setAttribute(\'id\',\'ourplan\');
}
/*
创建本方飞机
*/
var selfplan=new ourplan(120,485);
//移动事件
var ourPlan=document.getElementById(\'ourplan\');
var yidong=function(){
var oevent=window.event||arguments[0];
var chufa=oevent.srcElement||oevent.target;
var selfplanX=oevent.clientX-500;
var selfplanY=oevent.clientY;
ourPlan.style.left=selfplanX-selfplan.plansizeX/2+\"px\";
ourPlan.style.top=selfplanY-selfplan.plansizeY/2+\"px\";
// document.getElementsByTagName(\'img\')[0].style.left=selfplanX-selfplan.plansizeX/2+\"px\";
// document.getElementsByTagName(\'img\')[0]..style.top=selfplanY-selfplan.plansizeY/2+\"px\";
}
/*
暂停事件
*/
var number=0;
var zanting=function(){
if(number==0){
suspenddiv.style.display=\"block\";
if(document.removeEventListener){
mainDiv.removeEventListener(\"mousemove\",yidong,true);
bodyobj.removeEventListener(\"mousemove\",bianjie,true);
}
else if(document.detachEvent){
mainDiv.detachEvent(\"onmousemove\",yidong);
bodyobj.detachEvent(\"onmousemove\",bianjie);
}
clearInterval(set);
number=1;
}
else{
suspenddiv.style.display=\"none\";
if(document.addEventListener){
mainDiv.addEventListener(\"mousemove\",yidong,true);
bodyobj.addEventListener(\"mousemove\",bianjie,true);
}
else if(document.attachEvent){
mainDiv.attachEvent(\"onmousemove\",yidong);
bodyobj.attachEvent(\"onmousemove\",bianjie);
}
set=setInterval(start,20);
number=0;
}
}
//判断本方飞机是否移出边界,如果移出边界,则取消mousemove事件,反之加上mousemove事件
var bianjie=function(){
var oevent=window.event||arguments[0];
var bodyobjX=oevent.clientX;
var bodyobjY=oevent.clientY;
if(bodyobjX<505||bodyobjX>815||bodyobjY<0||bodyobjY>568){
if(document.removeEventListener){
mainDiv.removeEventListener(\"mousemove\",yidong,true);
}
else if(document.detachEvent){
mainDiv.detachEvent(\"onmousemove\",yidong);
}
}
else{
if(document.addEventListener){
mainDiv.addEventListener(\"mousemove\",yidong,true);
}
else if(document.attachEvent){
mainDiv.attachEvent(\"nomousemove\",yidong);
}
}
}
//暂停界面重新开始事件
//function chongxinkaishi(){
// location.reload(true);
// startdiv.style.display=\"none\";
// maindiv.style.display=\"block\";
//}
var bodyobj=document.getElementsByTagName(\"body\")[0];
if(document.addEventListener){
//为本方飞机添加移动和暂停
mainDiv.addEventListener(\"mousemove\",yidong,true);
//为本方飞机添加暂停事件
selfplan.imagenode.addEventListener(\"click\",zanting,true);
//为body添加判断本方飞机移出边界事件
bodyobj.addEventListener(\"mousemove\",bianjie,true);
//为暂停界面的继续按钮添加暂停事件
suspenddiv.getElementsByTagName(\"button\")[0].addEventListener(\"click\",zanting,true);
// suspenddiv.getElementsByTagName(\"button\")[1].addEventListener(\"click\",chongxinkaishi,true);
//为暂停界面的返回主页按钮添加事件
suspenddiv.getElementsByTagName(\"button\")[2].addEventListener(\"click\",jixu,true);
}
else if(document.attachEvent){
//为本方飞机添加移动
mainDiv.attachEvent(\"onmousemove\",yidong);
//为本方飞机添加暂停事件
selfplan.imagenode.attachEvent(\"onclick\",zanting);
//为body添加判断本方飞机移出边界事件
bodyobj.attachEvent(\"onmousemove\",bianjie);
//为暂停界面的继续按钮添加暂停事件
suspenddiv.getElementsByTagName(\"button\")[0].attachEvent(\"onclick\",zanting);
// suspenddiv.getElementsByTagName(\"button\")[1].attachEvent(\"click\",chongxinkaishi,true);
//为暂停界面的返回主页按钮添加事件
suspenddiv.getElementsByTagName(\"button\")[2].attachEvent(\"click\",jixu,true);
}
//初始化隐藏本方飞机
selfplan.imagenode.style.display=\"none\";
/*
敌机对象数组
*/
var enemys=[];
/*
子弹对象数组
*/
var bullets=[];
var mark=0;
var mark1=0;
var backgroundPositionY=0;
/*
开始函数
*/
function start(){
mainDiv.style.backgroundPositionY=backgroundPositionY+\"px\";
backgroundPositionY+=0.5;
if(backgroundPositionY==568){
backgroundPositionY=0;
}
mark++;
/*
创建敌方飞机
*/
if(mark==20){
mark1++;
//中飞机
if(mark1%5==0){
enemys.push(new enemy(6,25,274,46,60,5000,360,random(1,3),\"../image/中飞机爆炸.gif\",\"../image/enemy3_fly_1.png\"));
}
//大飞机
if(mark1==20){
enemys.push(new enemy(12,57,210,110,164,30000,540,1,\"../image/大飞机爆炸.gif\",\"../image/enemy2_fly_1.png\"));
mark1=0;
}
//小飞机
else{
enemys.push(new enemy(1,19,286,34,24,1000,360,random(1,4),\"../image/小飞机爆炸.gif\",\"../image/enemy1_fly_1.png\"));
}
mark=0;
}
/*
移动敌方飞机
*/
var enemyslen=enemys.length;
for(var i=0;i<enemyslen;i++){
if(enemys[i].planisdie!=true){
enemys[i].planmove();
}
/*
如果敌机超出边界,删除敌机
*/
if(enemys[i].imagenode.offsetTop>568){
mainDiv.removeChild(enemys[i].imagenode);
enemys.splice(i,1);
enemyslen--;
}
//当敌机死亡标记为true时,经过一段时间后清除敌机
if(enemys[i].planisdie==true){
enemys[i].plandietimes+=20;
if(enemys[i].plandietimes==enemys[i].plandietime){
mainDiv.removeChild(enemys[i].imagenode);
enemys.splice(i,1);
enemyslen--;
}
}
}
/*
创建子弹
*/
if(mark%5==0){
bullets.push(new oddbullet(parseInt(selfplan.imagenode.style.left)+31,parseInt(selfplan.imagenode.style.top)-10));
}
/*
移动子弹
*/
var bulletslen=bullets.length;
for(var i=0;i<bulletslen;i++){
bullets[i].bulletmove();
/*
如果子弹超出边界,删除子弹
*/
if(bullets[i].bulletimage.offsetTop<0){
mainDiv.removeChild(bullets[i].bulletimage);
bullets.splice(i,1);
bulletslen--;
}
}
/*
碰撞判断
*/
for(var k=0;k<bulletslen;k++){
for(var j=0;j<enemyslen;j++){
//判断碰撞本方飞机
if(enemys[j].planisdie==false){
if(enemys[j].imagenode.offsetLeft+enemys[j].plansizeX>=selfplan.imagenode.offsetLeft&&enemys[j].imagenode.offsetLeft<=selfplan.imagenode.offsetLeft+selfplan.plansizeX){
if(enemys[j].imagenode.offsetTop+enemys[j].plansizeY>=selfplan.imagenode.offsetTop+40&&enemys[j].imagenode.offsetTop<=selfplan.imagenode.offsetTop-20+selfplan.plansizeY){
//碰撞本方飞机,游戏结束,统计分数
selfplan.imagenode.src=\"../image/本方飞机爆炸.gif\";
enddiv.style.display=\"block\";
planscore.innerHTML=scores;
if(document.removeEventListener){
mainDiv.removeEventListener(\"mousemove\",yidong,true);
bodyobj.removeEventListener(\"mousemove\",bianjie,true);
}
else if(document.detachEvent){
mainDiv.detachEvent(\"onmousemove\",yidong);
bodyobj.removeEventListener(\"mousemove\",bianjie,true);
}
clearInterval(set);
}
}
//判断子弹与敌机碰撞
if((bullets[k].bulletimage.offsetLeft+bullets[k].bulletsizeX>enemys[j].imagenode.offsetLeft)&&(bullets[k].bulletimage.offsetLeft<enemys[j].imagenode.offsetLeft+enemys[j].plansizeX)){
if(bullets[k].bulletimage.offsetTop<=enemys[j].imagenode.offsetTop+enemys[j].plansizeY&&bullets[k].bulletimage.offsetTop+bullets[k].bulletsizeY>=enemys[j].imagenode.offsetTop){
//敌机血量减子弹攻击力
enemys[j].planhp=enemys[j].planhp-bullets[k].bulletattach;
//敌机血量为0,敌机图片换为爆炸图片,死亡标记为true,计分
if(enemys[j].planhp==0){
scores=scores+enemys[j].planscore;
scorelabel.innerHTML=scores;
enemys[j].imagenode.src=enemys[j].planboomimage;
enemys[j].planisdie=true;
}
//删除子弹
mainDiv.removeChild(bullets[k].bulletimage);
bullets.splice(k,1);
bulletslen--;
break;
}
}
}
}
}
}
/*
开始游戏按钮点击事件
*/
var set;
function begin(){
startdiv.style.display=\"none\";
mainDiv.style.display=\"block\";
selfplan.imagenode.style.display=\"block\";
scorediv.style.display=\"block\";
/*
调用开始函数
*/
set=setInterval(start,20);
}
//游戏结束后点击继续按钮事件
function jixu(){
location.reload(true);
}
</script>
</body>
</html>
以上所述就是本文的全部内容了,希望大家能够喜欢。
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